| # | Item | Price | Δ Price | Volume/d | Δ Volume |
|---|---|---|---|---|---|
| 1 | 21.3K | +74.7% | 166 | +1.5% | |
| 2 | 1.9K | +52.4% | 12247 | -7.5% | |
| 3 | 85.2K | +48.9% | 128 | +21.6% | |
| 4 | 1.90M | +48.0% | 165 | +17.2% | |
| 5 | 11.6K | +46.4% | 269 | +111.1% | |
| 6 | 18.6K | +41.9% | 111 | +8.7% | |
| 7 | 32.4K | +37.0% | 6255 | +174.5% | |
| 8 | 98.5K | +30.8% | 156 | +20.1% | |
| 9 | 4.0K | +30.3% | 9168 | +63.6% | |
| 10 | 28.2K | +30.1% | 612 | +80.3% | |
| 11 | 163.1K | +25.7% | 317 | +30.0% | |
| 12 | 1.7K | +25.5% | 19850 | +52.4% | |
| 13 | 87.2K | +24.1% | 1022 | +21.9% | |
| 14 | 1.7K | +21.7% | 13667 | +3.4% | |
| 15 | 30.8K | +21.3% | 1048 | +55.6% | |
| 16 | 172.2K | +20.4% | 1465 | +2.2% | |
| 17 | 294.3K | +17.6% | 360 | +91.2% | |
| 18 | 54.5K | +17.1% | 5411 | +67.5% | |
| 19 | 1.5K | +15.6% | 96736 | +66.9% | |
| 20 | 1.4K | +15.1% | 206923 | +46.0% | |
| 21 | 36.6K | +14.7% | 510 | +88.3% | |
| 22 | 1.6K | +14.4% | 71893 | +164.7% | |
| 23 | 1.41M | +14.2% | 323 | +12.3% | |
| 24 | 9.1K | +14.0% | 12984 | +12.8% | |
| 25 | 23.9K | +13.9% | 1913 | +153.9% | |
| 26 | 1.13M | +13.8% | 160 | -2.0% | |
| 27 | 3.5K | +13.6% | 18520 | -5.6% | |
| 28 | 1.7K | +13.1% | 105690 | +166.8% | |
| 29 | 13.6K | +12.7% | 18080 | +7.8% | |
| 30 | 3.8K | +12.6% | 4958 | +28.5% |
| # | Item | Price | Δ Price | Volume/d | Δ Volume |
|---|---|---|---|---|---|
| 1 | 702 | -70.9% | 1953 | -18.6% | |
| 2 | 5.5K | -65.2% | 904 | -3.7% | |
| 3 | 4.8K | -53.4% | 391 | +38.8% | |
| 4 | 10.0K | -35.1% | 671 | +328.4% | |
| 5 | 9.1K | -31.0% | 267 | +1.7% | |
| 6 | 14.2K | -30.0% | 1715 | +99.7% | |
| 7 | 7.8K | -29.7% | 457 | +30.8% | |
| 8 | 94.7K | -29.3% | 97 | -27.7% | |
| 9 | 873 | -29.3% | 5189 | +61.5% | |
| 10 | 42.2K | -29.2% | 148 | -20.7% | |
| 11 | 3.0K | -28.4% | 152 | +5.9% | |
| 12 | 21.8K | -24.7% | 165 | +7.7% | |
| 13 | 269.2K | -22.5% | 280 | -11.6% | |
| 14 | 83.9K | -22.5% | 236 | +33.3% | |
| 15 | 912 | -22.4% | 18071 | -7.1% | |
| 16 | 802 | -22.3% | 18238 | -20.5% | |
| 17 | 4.4K | -21.5% | 90 | -11.5% | |
| 18 | 85.0K | -21.2% | 152 | +27.1% | |
| 19 | 1.9K | -20.7% | 550351 | +414.4% | |
| 20 | 5.0K | -20.3% | 976 | +269.0% | |
| 21 | 16.6K | -15.9% | 103 | -12.4% | |
| 22 | 30.0K | -15.9% | 133 | -6.1% | |
| 23 | 14.9K | -15.5% | 158 | +11.2% | |
| 24 | 2.45M | -15.4% | 96 | -28.6% | |
| 25 | 224.4K | -15.0% | 175 | +1.5% | |
| 26 | 9.3K | -14.5% | 16932 | +21.4% | |
| 27 | 1.28M | -14.4% | 120 | -23.3% | |
| 28 | 11.0K | -14.1% | 46280 | +75.8% | |
| 29 | 16.5K | -13.4% | 6628 | +16.3% | |
| 30 | 1.3K | -12.6% | 52133 | +4.4% |
How prices moved in each branch of the in-game market tree over the last 7 and 30 days. Every item counts in proportion to the ISK it trades per day, so busy items move a category and rare ones barely do. Price history up to 2026-10-07
| Section | Items | Turnover/day | 7 days | 30 days | Up / down, 7 days |
|---|---|---|---|---|---|
| Pilot's Services | 4 | 92.04B | — | — | ▲ 1 ▼ 2 |
| Manufacture & Research | 370 | 77.39B | +0.4% | -1.3% | ▲ 116 ▼ 130 |
| Ships | 174 | 64.56B | +1.6% | -1.9% | ▲ 86 ▼ 62 |
| Ship Equipment | 667 | 38.93B | +1.2% | +0.7% | ▲ 269 ▼ 226 |
| Trade Goods | 145 | 14.89B | -2.1% | -2.3% | ▲ 42 ▼ 41 |
| Ship and Module Modifications | 203 | 14.34B | +1.0% | -5.6% | ▲ 52 ▼ 92 |
| Implants & Boosters | 85 | 8.30B | -0.7% | +2.1% | ▲ 28 ▼ 35 |
| Ammunition & Charges | 314 | 7.65B | -1.3% | -3.4% | ▲ 68 ▼ 124 |
| Drones | 73 | 5.81B | +0.7% | +1.2% | ▲ 24 ▼ 34 |
| Skills | 120 | 2.49B | -0.8% | -1.1% | ▲ 20 ▼ 21 |
| Structures | 15 | 1.84B | +3.7% | +0.6% | ▲ 8 ▼ 4 |
| Structure Equipment | 1 | 1.07B | — | — | ▲ 0 ▼ 0 |
| Special Edition Assets | 12 | 179.20M | +13.6% | -4.4% | ▲ 1 ▼ 4 |
| Planetary Infrastructure | 8 | 25.62M | +15.0% | +7.0% | ▲ 5 ▼ 2 |
| Apparel | 4 | 21.86M | — | — | ▲ 0 ▼ 1 |
| Structure Modifications | 0 | — | — | — | — |
| Category | Items | 7 days | 30 days |
|---|---|---|---|
| Shield Boosters / Small Ship Equipment | 5 | +69.5% | — |
| Heavy Assault Launchers Ship Equipment | 5 | +61.8% | +48.5% |
| Blasters / Large Ship Equipment | 10 | +42.5% | +17.1% |
| Projectile Weapon Rigs Ship and Module Modifications | 7 | +33.7% | +29.9% |
| Armor Repairers / Small Ship Equipment | 8 | +32.4% | +63.3% |
| Kinetic Armor Hardeners Ship Equipment | 5 | +26.9% | — |
| Armor Repairers Ship Equipment | 18 | +24.3% | +27.0% |
| Armor Repairers / Large Ship Equipment | 5 | +21.7% | -6.3% |
| Small Shield Rigs Ship and Module Modifications | 11 | +17.4% | +9.5% |
| Standard Haulers Ships | 14 | +16.5% | +7.9% |
| Criminal Dog Tags Trade Goods | 14 | +15.1% | -7.6% |
| Artillery Cannons / Medium Ship Equipment | 5 | +15.0% | -18.1% |
| Command Centers Planetary Infrastructure | 8 | +15.0% | +7.0% |
| Turrets & Launchers / Missile Launchers Ship Equipment | 33 | +14.3% | +7.2% |
| Engineering Implants Implants & Boosters | 8 | +13.3% | +13.7% |
| Category | Items | 7 days | 30 days |
|---|---|---|---|
| Faction Materials / Guristas Manufacture & Research | 6 | -53.3% | -6.3% |
| R.A.M. Manufacture & Research | 6 | -33.1% | +15.0% |
| Angels Trade Goods | 5 | -31.6% | +17.0% |
| Standard Crystals / Large Ammunition & Charges | 6 | -21.3% | -29.3% |
| Special Edition Festival Assets Special Edition Assets | 8 | -19.0% | — |
| Standard Crystals Ammunition & Charges | 16 | -18.8% | -24.6% |
| Faction Charges / Small Ammunition & Charges | 14 | -18.5% | -1.7% |
| Skills / Drones Skills | 19 | -13.1% | +17.9% |
| Smartbombs / Large Ship Equipment | 5 | -13.1% | -11.9% |
| Shield Extenders / Small Ship Equipment | 5 | -13.0% | -8.4% |
| Standard Crystals / Medium Ammunition & Charges | 5 | -12.4% | — |
| Firestorm Filaments Trade Goods | 5 | -12.3% | — |
| Rockets Ammunition & Charges | 15 | -11.2% | -1.9% |
| Smartbombs Ship Equipment | 11 | -11.2% | -10.2% |
| Standard Crystals / Small Ammunition & Charges | 5 | -10.5% | — |
For every item the page compares the median daily price of the last three days with the same three-day median 7 and 30 days earlier, using the ESI price history of the selected hub. Three days instead of one keep a single odd trade on a thin market from moving the numbers.
A category's change is the average of its items weighted by daily ISK turnover — in effect, how the price of everything traded in that category moved. An item counts in its own group and in every group above it, so a top-level section like Ships covers all ships at once.
Items that trade less than once a day or on fewer than 10 days out of 30 are skipped, as are days with a tenfold spread between the highest and lowest trade and moves of more than 100%, which are almost always data glitches. A category needs at least 5 items with a price change to get a number.
The up and down counts show how broad the move is: a category can rise because one expensive item jumped while most of the rest stood still.