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Planetary Industry
Planetary Industry in EVE Online
Live build-vs-buy margins for planetary commodities — buy the inputs on the market, sell the product, after customs tax and freight. Pick a tier, click a row to size a run.
Items: 15
Customs 5% ·
Freight 1,000 ISK/m³
(rating defaults — adjust per item below)
Item
Sell / Buy? Best sell (you buy, or place a sell just under) / best buy (instant sale) on this hub's main station. Sorted by sell.
Vol/day? Average units traded per day over 30 days. Higher means the item moves faster, so capital cycles quicker.
Inputs cost? Market cost of all inputs for one production cycle, bought at their best sell price.
Profit/unit? Net profit per unit of product: revenue − inputs − customs − freight, at the default rates shown above.
Margin? Profit as % of total cost (inputs + customs + freight). Green above zero, red below — buying is cheaper than building.
Profit/day? Profit/unit × the product's daily traded volume — the realistic daily earnings ceiling for this reprocessing chain.
950 / 543
89 320
15.0K
-19
-2.0%
-1.69M
789 / 680
18 868
15.8K
-221
-21.9%
-4.17M
990 / 782
16 482
24.0K
-432
-30.4%
-7.12M
800 / 489
13 815
22.2K
-525
-39.6%
-7.25M
690 / 406
14 144
24.0K
-730
-51.4%
-10.32M
465 / 305
96 237
15.0K
-503
-52.0%
-48.45M
474 / 340
127 121
—
—
—
—
— / 240
124 806
—
—
—
—
41.9K / 303
119 526
—
—
—
—
414 / 331
117 931
—
—
—
—
550 / 451
63 507
—
—
—
—
550 / 407
51 209
—
—
—
—
— / 609
47 118
—
—
—
—
479 / 360
44 959
—
—
—
—
765 / 551
14 736
—
—
—
—